I'm a 3D modeler with a focus on environment and prop modeling who is looking to begin my career in the video game design industry and apply my skills in 3D modeling and texturing to create playable and immersive games. I am able to model high and low res gameready models with efficient uv layouts. I can create photorealistic and hand-painted textures. I am well versed in the following programs: Maya, Zbrush, Photoshop, Substance Painter, Quixel Suite, Unreal Engines, Marmoset, XNormal