Briana Martini
Briana Martini
3D Prop & Environment Modeler
Seattle, United States

Summary

I'm a 3D modeler with a focus on environment and prop modeling who is looking to begin my career in the video game design industry and apply my skills in 3D modeling and texturing to create playable and immersive games. I am able to model high and low res gameready models with efficient uv layouts. I can create photorealistic and hand-painted textures. I am well versed in the following programs: Maya, Zbrush, Photoshop, Substance Painter, Quixel Suite, Unreal Engines, Marmoset, XNormal

Skills

Digital Painting3D ModelingEnvironment ModelingLow-poly ModelingProp ModelingTexturingUV MappingHigh-poly ModelingPBR TexturingTexture Baking

Software proficiency

Maya
Maya
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
Marmoset Toolbag
Marmoset Toolbag
Unreal Engine
Unreal Engine
ZBrush
ZBrush
xNormal
xNormal
Quixel Suite
Quixel Suite

Experience

  • 3D Artist at Amazon
    Seattle, United States of America
    July 2018 - Present